This is a game where I'm trying to mash two really nice games together:

It's still pretty early in the development, but you can play it till the end boss.

A tutorial is coming, but for now I recommend playing Slice and Dice, they have a good tutorial and many of my systems are very similar to that game.

I plan on diverging from Slice and Dice as "I follow the fun". Also better graphics will come with time. There will also be a story where you are not just fighting these enemies but trying to figure out what happened in this crystal realm.

Feel free to try it out and tell me what else you would love to see in this game!

StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorAtahan
GenreStrategy
Tags2D, Roguelike, Sci-fi, Short, Singleplayer, Turn-based Strategy

Comments

Log in with itch.io to leave a comment.

I destroyed the bottom gun last.  Opponent rolled one die of Upgrade 3.  It then stayed there.  Perhaps nothing to upgrade?  Music still played and I could click on dice, but not roll for my next round.
(+1)

One more bug:

At the start of a round, the shield symbols are showing what damage some equipment will take. This calculation is not always correct though:

If you have a shield to some equipment at the beginning of a round, the calculation seems to take this shield into account even though the shield will disappear by the start of the round.

(+1)

One more:

There is something wired with the rocket refill:

If you have a (disabled) fire-rocket dice on the rocket launcher and use "reload", the fire-rocket dice will stay disabled. However if you then give shield to the rocket-launcher, the fire-rocket dice will get enabled. Not sure what the intended mechanic is on this one but clearly it is not this.

Promising game! I like the FTL but with dice, but maybe a bit more strategy would be nice, and an interactive tutorial, but with some love, it could be the next indie hit! Good luck

Cheers,
Alexa

(+1)

More bugs: 

After arriving at a location, suddenly the star map opened with no way to close it. It looked like this:

(+1)

Oh and one more: Buying the armor upgrade could get you negative resource points.

(+2)

This looks super cool. There seems to be a bug: The game got stuck in the situation depicted. Apparently the AI could not place the shield since all its weapons where destroyed.

Also it might just be my clumsiness but more than once I accidentally finished the move without making an action after I used all rolls because the button for finishing appears at the same place as the re-roll button. Maybe you could ask for a confirmation if one is to finish a move without performing any action?

Also, I could return a dice to the table for weapons but for some reason I could not do the same for the hull dice. Am I missing something here?

And finally it would be helpful if there was an explanation for the side of the dice when you take it from the table. Sure after a while you learn the effects but for the first few games you could only guess what a dice will do.